Getting Started
To get started adding Xbox Live functionality to your game, do steps 1 through 4 below, in order.
In this section
| Xbox Live overview | Xbox Live provides the greatest player community for your game on the most advanced cross-platform multiplayer network. |
| 1. Joining a developer program | Joining the Creators Program or the ID@Xbox Program. |
| 2. Setting up a game app at Partner Center | Creating a new game at Partner Center, enabling Xbox Live for the game, and publishing the game to a development sandbox. |
| 3. Setting up an IDE | Setting up an IDE to use the Xbox Live SDK, for your target platforms. |
| 4. Initializing the Xbox Live API | Adding basic sign-in code to sign-in the user and game into Xbox Live services. |
| What’s New | What’s New in each release of Xbox Live. |
See also
| Features | Adding Xbox Live features to your game, such as Identity, Social features, Achievements, Cloud Storage, and Multiplayer features; and using Xbox Live with your own custom services. |
| Testing and Releasing | Testing, troubleshooting, and publishing a game. |
| Xbox Live samples | Xbox Live API samples and Xbox Developer Kit samples |
